后端 API 参考
Request Header:
Authorization: YOUR_TOKEN_HERE
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/websocket Unity WebSocket 连接地址
POST /attack 攻击特效
{
"From": 1,
"To": 2
}
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POST /rank 设置排行
{
"Team": [
{
"Id": 0,
"Rank": 1,
"Score": 1000
},
{
"Id": 1,
"Rank": 2,
"Score": 900
}
]
}
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POST /status 队伍状态
{
"Id": 0,
"Status": "attacked"
}
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attacked被攻击down被 Check Down
POST /round 设置轮数
{
"Round": 47
}
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GET /easterEgg 陨石彩蛋动画
POST /time 设置当前轮数剩余时间
{
"Time": 300
}
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单位:秒(s)
POST /clear 清除队伍状态
{
"Id": 0
}
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